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Feeding Encounter

The Ghoul is one of the oldest creatures inhabiting the world of cannon fodder.

Although inspired by the ghoul described in Arabic folklore, my interpretation draws more heavily from H. P. Lovecraft's vision of the creature—an intelligent scavenger that exists somewhere between human and beast. From there, I expanded the concept into a species with its own biology, hunting behavior, and role within the world.

Unlike traditional monsters, Ghouls rely less on physical strength than on psychological predation. When direct eye contact is established, they can trigger an overwhelming neurological response that floods the victim with impossible visions and a profound perception of existential terror. Those who survive often remain catatonic or permanently traumatized.

This illustration captures one of those intimate moments that humans were never meant to witness: a Ghoul feeding in silence before becoming aware of the observer.

Initial concept sketch exploring the composition, character interaction and overall storytelling of the scene.

Initial concept sketch exploring the composition, character interaction and overall storytelling of the scene.

The traditional sketch was refined digitally, establishing anatomy, values and the overall mood of the encounter.

The traditional sketch was refined digitally, establishing anatomy, values and the overall mood of the encounter.

Mix the two previous designs, adding the spiral, so that the eye is drawn to the creature's eyes.

Mix the two previous designs, adding the spiral, so that the eye is drawn to the creature's eyes.

Final lighting pass focused on reinforcing the creature's presence and creating direct visual tension with the viewer

Final lighting pass focused on reinforcing the creature's presence and creating direct visual tension with the viewer